El Dorado Hills Youth Basketball Inc. is a non-profit youth basketball program based in El Dorado Hills, California. Our mission is to provide an organized basketball program promoting fundamental basketball skills and sportsmanship to boys and girls grad

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                   OFFICIAL PLAYING RULES

 

 

SECTION  1 – OFFICIAL  RULE  BOOK 

The National Federation Rule Book shall be the official rules for all EDHYB games.  Supplemental rules have been adopted, as described in the following sections of the EDHYB Official Playing Rules.

 

1.1        SAFETY FIRST

Referees may stop games at any time to investigate the condition of a player who might be hurt and shall resume play as soon as reasonable.  The player may remain in the game at the discretion of his coach and the referee.  The player’s safety is the determining factor.

  

1.2        NUMBER OF PLAYERS

Games may be started with a minimum of four players.

 

1.3        FORFEIT TIME

If a team cannot field a minimum of four players within ten minutes after the scheduled game time, then a forfeit will be declared. 

 

1.4        COACH CONDUCT AND RESPONSIBILITY

All coaches shall remain seated on their team bench during the contest.  The head coach is responsible for all proper conduct from the team, the bench and team spectators.   If necessary, coaches will be reminded to sit by a game official or league board member.  Should they continue to stand, they will be assessed with a technical.

 

Coaches who fail to behave in a method consistent with league expectations are subject to removal at the discretion of the board.

 

 1.5        TECHNICAL, FRAGRANT & INTENTIONAL FOULS

Per National Federation Rules, when the referee assesses a technical foul two points and possession of the ball are awarded to an opponent.

  

SECTION  2 – GAME  STRUCTURE  &  TIMING 

 

2.1        LENGTH OF PLAYING PERIODS

There will be five (5) eight-minute periods with a running clock.

  

2.2        RUNNING CLOCK 

Stops only for:  

a.         Time outs – Head coach or player on court may request a time-out. 

b.       Shooting fouls – Clock stops when referee indicates a shooting foul.  Clock restarts when ball is touched on a rebound or inbound pass. 

  

2.3        REGULATION CLOCK  (LAST TWO MINUTES)      

If the point difference is ten (10) points or less any time during the final two minutes of the last period, the clock shall be regulation time for the balance of the period. 

  

2.4        BETWEEN PERIODS

One (1) minute allowed between periods to make substitutions.  Coaches may instruct players while they line up at the scorer’s table.

  

2.5        HALF TIME

The 1st and 2nd periods shall constitute the 1st half.  The 3rd, 4th and 5th periods shall constitute the 2nd half.  Half time shall be two (2) minutes in duration. 

  

2.6        OVERTIME

An overtime period shall be two (2) minutes in duration.  The first minute shall be a running clock and the last minute shall be a regulation (stop) clock.  Additional overtime periods shall be of one (1) minute regulation clock.  Teams are limited to one time-out in each overtime period.

2.7        TIMEOUTS

Time-outs will be 45 seconds in duration.  Each team will be allowed two (2) time-outs in each half and one (1) for each overtime period.  A maximum of 1 (one) time-outs can be carried over from the first half to the second half. No time-outs can be carried over to overtime periods. 

 

2.8         MERCY RULE

 

Any team up by 20 points entering the 5th period must play defense behind the half court line, no full court pressure. If the lead drops below 20 points the mercy rule is not in effect. The coach of the trailing team may choose to waive this rule.

 

SECTION  3 – PLAYER PARTICIPATION

 

3.1        PLAYER PARTICIPATION RULE

 

Every player must play one full continuous period in each half.  Also, each player must sit out one full continuous period before the start of the fifth period, so as not to play the entire game (Exception: when there are only five (5) or six (6) players available to play). If a team with six (6) players has a player foul out before the end of the 4th period, the player sitting out cannot enter the game. He or she must stay out in order to satisfy the requirement to sit out one full continuous period. Additionally, no player may sit twice in the first 4 quarters unless every other player has sat at least once.  All team and player participation shall be fulfilled by the end of the fourth period, and no free substitutions will occur until the fifth period (Exception: injury or health problem).

3.2        LATE PLAYERS

If a player arrives late to the game, that player’s participation begins at the start of the next full period.  Example:  if a player arrives shortly before half time, he is eligible to play at the start of the 3rd period.  That player does not have to sit one full continuous period, as he has already sat out. If there are 7 players present prior to the start of the 3rd period, each player must have sat a minimum of 1 quarter prior to the start of the 5th period. Failure to do so will result in a forfeit.

3.3         SICKNESS, INJURY OR HEALTH PROBLEMS

A player temporarily removed from a game for injury or health reasons may re-enter at the discretion of the coach and the referee.  A partial period of play for an injured player will be considered one full period of participation. The substituting player is still required to sit out one full continuous period during the game (Exception: when only five or six players available). 

 

SECTION 4 – FREE-THROW BONUS RULE 

Penalty free throws will be shot on the 10th team foul in each half.  Bonus free throws are one and one in Division 1 and Division 2 (no two-shot double bonus situations).  However, bonus free throws are two shots in Division 3.

 

SECTION 5 - SPECIAL RULES FOR DIVISION 3   (3RD & 4THGRADE) 

 

5.1        DEFENSE

Teams may play zone or man-to-man defense at any time of the game. 

 

5.2        FOOT IN THE KEY

Once a team secures the rebound and is advancing in transition, players may not play defense until they have put one foot in the key.  All defensive players must keep one foot in the key area (top of the key is included) until the ball crosses the half-court line.

 

5.3        HALF-COURT PRESS

Beginning in the 5th period, teams may half-court press after the ball is allowed to enter the front court.

 

5.4        FULL-COURT PRESS

Allowed during the last two (2) minutes of the 5th period and overtime.

 

5.5        FIRST PASS/BACK COURT RULE

After the defensive team secures the rebound of a missed shot (touches rim or backboard), the first pass shall be in the back court before the ball can be advanced to the front court.

 

5.6        KEY VIOLATION

An offensive player may not be in the 15 foot key area for five (5) continuous seconds.  The defensive team will be awarded the ball upon a violation.

 

5.7        FREE-THROWS

 

The free throw line shall be 12 feet from the face of the backboard.

 

Each player will shoot a free throw prior to the start of the game. Each successful free throw will be recorded in the scorebook and count in the team’s overall score.  One referee per team will simultaneously administer the free throws at each team’s respective first half baskets. 

 

Both teams will shoot an equal amount of free throws.  A team with fewer players than their opponents will be awarded additional free throws to balance the total team attempts.  That team’s coach shall select shooters who have missed their first attempt, but if all players have made their free throws, the coach may select any player to shoot the extra free throws.

 

 

SECTION 6 – SPECIAL RULES FOR DIVISION 2  (5TH & 6TH GRADES)

 

6.1        DEFENSE

 

Teams shall play man-to-man defense in the entire 1st half.  Teams may play either zone or man-to-man defense in the 2nd half.

  

6.2        MAN-TO-MAN DEFENSE

The defensive player defending the ball shall be within a six (6) foot guarding position when the guarded player has the ball. A defensive team may double-team a player who has the ball.  Teams cannot double-team a player without the ball.

 

Penalty:  Referees will give one warning to each team, and further infractions will result in a team technical foul. 

  

6.3        PRESS

Teams may full-court press only during the 5th period and overtime periods.

 

6.4        FREE-THROWS

The free-throw line will be the regulation 15 feet.

  

SECTION 7 – SPECIAL RULES FOR DIVISION 1  (7TH & 8TH GRADES) 

7.1        DEFENSE

Teams may play zone or man-to-man defense at any time of the game.

 

7.2        PRESS

Teams may employ a full-court press at any time during the game.  However, during the first half, the teams shall play a man-to-man press, if they press.

7.3        FREE-THROWS

The free-throw line will be the regulation 15 feet.

 

SECTION 8 – PLAYER CONDUCT

 

7.1 LANGUAGE

 

Absolutely no foul language will be tolerated by any player towards another player, their coach, a referee, or any spectator.   Violation will result in an automatic technical and a possible ejection. 

 

7.2 PLAYER OR COACH EJECTION

 

If a player or coach is ejected for a game, that player or coach will incur a one-game suspension, to be served the game immediately following the game in which they were ejected.  Additional infractions (language, fighting, flagrant fouls, etc). can result in suspension from the league, at the board's discretion.

 

Last updated 10/22/2011